javafx background
In JavaFX, a Background
is a class that defines a background fill and/or a background image for a region. A Region
is any control that can be styled with a background, such as a Button
, Label
, or Pane
.
To create a Background
, you first need to define a BackgroundFill
or a BackgroundImage
. A BackgroundFill
is a solid color or gradient that fills the background of a region, while a BackgroundImage
is an image that is tiled or stretched to fill the background of a region.
Here's an example of how to create a Background
with a solid color:
import javafx.application.Application; import javafx.scene.Scene; import javafx.scene.control.Label; import javafx.scene.layout.Background; import javafx.scene.layout.BackgroundFill; import javafx.scene.layout.StackPane; import javafx.scene.paint.Color; import javafx.stage.Stage; public class BackgroundExample extends Application { @Override public void start(Stage primaryStage) { // Create a label with a red background Label label = new Label("Hello, world!"); BackgroundFill fill = new BackgroundFill(Color.RED, null, null); Background background = new Background(fill); label.setBackground(background); // Create a stack pane to hold the label StackPane root = new StackPane(); root.getChildren().add(label); // Create a scene with the stack pane Scene scene = new Scene(root, 300, 200); // Set the scene and show the stage primaryStage.setScene(scene); primaryStage.show(); } public static void main(String[] args) { launch(args); } }
In this example, we create a BackgroundFill
with a solid red color and no border or insets, and use it to create a Background
for a Label
. We then set the Background
of the Label
, create a StackPane
to hold the Label
, and create a Scene
with the StackPane
. Finally, we set the Scene
of the Stage
and show the Stage
.
You can create a Background
with a BackgroundImage
by providing an Image
object and a BackgroundRepeat
and BackgroundPosition
value. The BackgroundRepeat
value determines how the image is repeated, and the BackgroundPosition
value determines where the image is positioned within the region.
Here's an example of how to create a Background
with an image:
import javafx.application.Application; import javafx.scene.Scene; import javafx.scene.control.Label; import javafx.scene.image.Image; import javafx.scene.layout.Background; import javafx.scene.layout.BackgroundFill; import javafx.scene.layout.BackgroundImage; import javafx.scene.layout.StackPane; import javafx.scene.paint.Color; import javafx.scene.layout.BackgroundRepeat; import javafx.scene.layout.BackgroundPosition; import javafx.stage.Stage; public class BackgroundImageExample extends Application { @Override public void start(Stage primaryStage) { // Create an image background for a label Image image = new Image("https://www.example.com/image.jpg"); BackgroundImage backgroundImage = new BackgroundImage(image, BackgroundRepeat.REPEAT, BackgroundRepeat.REPEAT, BackgroundPosition.CENTER, null); Background background = new Background(backgroundImage); // Create a label with the image background Label label = new Label("Hello, world!"); label.setBackground(background); // Create a stack pane to hold the label StackPane root = new StackPane(); root.getChildren().add(label); // Create a scene with the stack pane Scene scene = new Scene(root, 300, 200); // Set the scene and show the stage primaryStage.setScene(scene); primaryStage.show();