javafx imageview
In JavaFX, the ImageView
class represents a control that displays an image. You can use it to display an image loaded into an Image
object, as shown in the following example:
import javafx.application.Application; import javafx.scene.Scene; import javafx.scene.image.Image; import javafx.scene.image.ImageView; import javafx.scene.layout.StackPane; import javafx.stage.Stage; public class MyJavaFXApp extends Application { @Override public void start(Stage primaryStage) { // Load an image from a file Image image = new Image("https://upload.wikimedia.org/wikipedia/commons/thumb/7/7e/Java_logo_icon.svg/1024px-Java_logo_icon.svg.png"); // Create an ImageView object and set the image on it ImageView imageView = new ImageView(image); // Set the size of the ImageView imageView.setFitWidth(200); imageView.setFitHeight(200); // Create a StackPane and add the ImageView to it StackPane root = new StackPane(imageView); // Create a scene and set it on the stage Scene scene = new Scene(root, 300, 250); primaryStage.setScene(scene); // Show the stage primaryStage.show(); } public static void main(String[] args) { launch(args); } }
In this example, we create an ImageView
object, and set the Image
object that we created from a file as its content. We also set the size of the ImageView
using the setFitWidth()
and setFitHeight()
methods, and add it to a StackPane
object. Finally, we create a Scene
object and set the StackPane
object as its content, which is displayed on the screen.
You can also load an image directly into the ImageView
object using its setImage()
method, like this:
// Create an ImageView object ImageView imageView = new ImageView(); // Load an image from a file and set it on the ImageView imageView.setImage(new Image("file:myimage.jpg"));
Note that the ImageView
object will automatically adjust its size to fit the dimensions of the image. If you want to display the image at a specific size, you can use the setFitWidth()
and setFitHeight()
methods, as shown in the example above.