C programming setjmp.h function - void longjmp(jmp_buf environment, int value)
The longjmp
function is defined in the setjmp.h
header file in C. It is used to jump to a previously saved execution point (called a "jump buffer") using the setjmp
function.
The longjmp
function takes two arguments: a jmp_buf
object (i.e., a jump buffer) and an int
value. The jmp_buf
object must have been previously set by calling setjmp
. The int
value is the return value that will be returned by setjmp
when it resumes execution at the saved execution point.
When longjmp
is called, the program will immediately jump to the saved execution point, and execution will resume at that point with the return value specified in the value
parameter. It is important to note that the longjmp
function does not return; instead, it "unwinds" the call stack, jumping directly to the saved execution point.
Here's an example usage of the longjmp
function:
#include <stdio.h> #include <setjmp.h> jmp_buf buf; void f() { printf("f: before longjmp\n"); longjmp(buf, 1); printf("f: after longjmp\n"); } int main() { int value = 0; if (setjmp(buf) == 0) { printf("main: before f\n"); f(); } else { printf("main: after longjmp\n"); } return 0; }
In this example, setjmp
is called in the main
function to save the current execution point in the jmp_buf
object named buf
. The f
function is then called, and calls longjmp
to jump back to the saved execution point. When longjmp
is called, the program immediately returns to the point in main
where setjmp
was called, and the value 1
is returned from setjmp
. This value is printed to the console, along with the text "main: after longjmp".
Note that the value passed to longjmp
should match the value returned by setjmp
, since the value passed to longjmp
is the return value that will be passed to the setjmp
function when execution resumes at the saved execution point.