C# Class and Objects
C# is an object-oriented programming language, which means it is built around the concept of classes and objects. A class is a blueprint or template that defines the data and behavior of a type. An object is an instance of a class, which means it is a specific entity that is created from the class template.
To create a class in C#, you use the class
keyword followed by the name of the class, as shown below:
class MyClass { // class members go here }
The class members can include fields, properties, methods, constructors, and other types of members that define the behavior of the class.
To create an object from a class, you use the new
keyword followed by the name of the class, as shown below:
MyClass myObject = new MyClass();
This creates a new instance of the MyClass
class and assigns it to the myObject
variable. You can then use the object to access the members of the class, as shown below:
myObject.MyMethod();
This calls the MyMethod()
method of the MyClass
class, which can then perform some action or return some value.
Classes and objects are an important concept in C# and are used extensively in building software applications. By defining classes and creating objects from them, you can organize your code in a structured and modular way, making it easier to read, understand, and maintain.