C# 如何在没有 Windows 窗体的情况下接收即插即用设备通知
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How to receive Plug & Play device notifications without a windows form
提问by PICyourBrain
I am trying to write a class library that can catch the windows messages to notify me if a device has been attached or removed. Normally, in a windows forms app I would just override the WndProc method but there is not WndProc method in this case. Is there another way I can get the messages?
我正在尝试编写一个类库,它可以捕获 Windows 消息以通知我是否已连接或删除设备。通常,在 Windows 窗体应用程序中,我只会覆盖 WndProc 方法,但在这种情况下没有 WndProc 方法。有没有其他方法可以获取消息?
采纳答案by Hans Passant
You'll need a window, there's no way around that. Here's a sample implementation. Implement an event handler for the DeviceChangeNotifier.DeviceNotify event to get notifications. Call the DeviceChangeNotifier.Start() method at the start of your program. Call DeviceChangeNotifier.Stop() at the end of your program. Beware that the DeviceNotify event is raised on a background thread, be sure to lock as needed to keep your code thread-safe.
你需要一个窗户,没有办法解决这个问题。这是一个示例实现。为 DeviceChangeNotifier.DeviceNotify 事件实现一个事件处理程序以获取通知。在程序开始时调用 DeviceChangeNotifier.Start() 方法。在程序结束时调用 DeviceChangeNotifier.Stop()。请注意 DeviceNotify 事件是在后台线程上引发的,确保根据需要锁定以保持代码线程安全。
using System;
using System.Windows.Forms;
using System.Threading;
class DeviceChangeNotifier : Form {
public delegate void DeviceNotifyDelegate(Message msg);
public static event DeviceNotifyDelegate DeviceNotify;
private static DeviceChangeNotifier mInstance;
public static void Start() {
Thread t = new Thread(runForm);
t.SetApartmentState(ApartmentState.STA);
t.IsBackground = true;
t.Start();
}
public static void Stop() {
if (mInstance == null) throw new InvalidOperationException("Notifier not started");
DeviceNotify = null;
mInstance.Invoke(new MethodInvoker(mInstance.endForm));
}
private static void runForm() {
Application.Run(new DeviceChangeNotifier());
}
private void endForm() {
this.Close();
}
protected override void SetVisibleCore(bool value) {
// Prevent window getting visible
if (mInstance == null) CreateHandle();
mInstance = this;
value = false;
base.SetVisibleCore(value);
}
protected override void WndProc(ref Message m) {
// Trap WM_DEVICECHANGE
if (m.Msg == 0x219) {
DeviceNotifyDelegate handler = DeviceNotify;
if (handler != null) handler(m);
}
base.WndProc(ref m);
}
}
回答by Michael Brodsky
I have a working USB communication class that implements device change notification in a slightly different way if anyone is interested. It's pretty compact (w/o the comments) and doesn't rely on Threading
or the OnSourceInitialized
and HwndHandler
stuff in the client. Also, you do not need a Form
or Window as mentioned. Any type where you can override WndProc()
can be used. I use a Control
.
如果有人感兴趣,我有一个可用的 USB 通信类,它以稍微不同的方式实现设备更改通知。它非常紧凑(没有评论),并且不依赖于客户端中的Threading
或OnSourceInitialized
和HwndHandler
东西。此外,您不需要Form
提到的或 窗口。WndProc()
可以使用可以覆盖的任何类型。我使用一个Control
.
The sample contains only code needed for notification and nothing else. The sample code is C++/CLI and although I don't subscribe to the practice of putting executable code in header files, for the sake of brevity, I do so here.
该示例仅包含通知所需的代码,不包含其他任何内容。示例代码是 C++/CLI,虽然我不赞成将可执行代码放在头文件中的做法,但为了简洁起见,我在这里这样做。
#pragma once
#include <Windows.h> // Declares required datatypes.
#include <Dbt.h> // Required for WM_DEVICECHANGE messages.
#include <initguid.h> // Required for DEFINE_GUID definition (see below).
namespace USBComms
{
using namespace System;
using namespace System::Runtime::InteropServices;
using namespace System::Windows;
using namespace System::Windows::Forms;
// This function is required for receieving WM_DEVICECHANGE messages.
// Note: name is remapped "RegisterDeviceNotificationUM"
[DllImport("user32.dll" , CharSet = CharSet::Unicode, EntryPoint="RegisterDeviceNotification")]
extern "C" HDEVNOTIFY WINAPI RegisterDeviceNotificationUM(
HANDLE hRecipient,
LPVOID NotificationFilter,
DWORD Flags);
// Generic guid for usb devices (see e.g. http://msdn.microsoft.com/en-us/library/windows/hardware/ff545972%28v=vs.85%29.aspx).
// Note: GUIDs are device and OS specific and may require modification. Using the wrong guid will cause notification to fail.
// You may have to tinker with your device to find the appropriate GUID. "hid.dll" has a function `HidD_GetHidGuid' that returns
// "the device interfaceGUID for HIDClass devices" (see http://msdn.microsoft.com/en-us/library/windows/hardware/ff538924%28v=vs.85%29.aspx).
// However, testing revealed it does not always return a useful value. The GUID_DEVINTERFACE_USB_DEVICE value, defined as
// {A5DCBF10-6530-11D2-901F-00C04FB951ED}, has worked with cell phones, thumb drives, etc. For more info, see e.g.
// http://msdn.microsoft.com/en-us/library/windows/hardware/ff553426%28v=vs.85%29.aspx.
DEFINE_GUID(GUID_DEVINTERFACE_USB_DEVICE, 0xA5DCBF10L, 0x6530, 0x11D2, 0x90, 0x1F, 0x00, 0xC0, 0x4F, 0xB9, 0x51, 0xED);
/// <summary>
/// Declare a delegate for the notification event handler.
/// </summary>
/// <param name="sender">The object where the event handler is attached.</param>
/// <param name="e">The event data.</param>
public delegate void NotificationEventHandler(Object^ sender, EventArgs^ e);
/// <summary>
/// Class that generetaes USB Device Change notification events.
/// </summary>
/// <remarks>
/// A Form is not necessary. Any type wherein you can override WndProc() can be used.
/// </remarks>
public ref class EventNotifier : public Control
{
private:
/// <summary>
/// Raises the NotificationEvent.
/// </summary>
/// <param name="e">The event data.</param>
void RaiseNotificationEvent(EventArgs^ e) {
NotificationEvent(this, e);
}
protected:
/// <summary>
/// Overrides the base class WndProc method.
/// </summary>
/// <param name="message">The Windows Message to process. </param>
/// <remarks>
/// This method receives Windows Messages (WM_xxxxxxxxxx) and
/// raises our NotificationEvent as appropriate. Here you should
/// add any message filtering (e.g. for the WM_DEVICECHANGE) and
/// preprocessing before raising the event (or not).
/// </remarks>
virtual void WndProc(Message% message) override {
if(message.Msg == WM_DEVICECHANGE)
{
RaiseNotificationEvent(EventArgs::Empty);
}
__super::WndProc(message);
}
public:
/// <summary>
/// Creates a new instance of the EventNotifier class.
/// </summary>
EventNotifier(void) {
RequestNotifications(this->Handle); // Register ourselves as the Windows Message processor.
}
/// <summary>
/// Registers an object, identified by the handle, for
/// Windows WM_DEVICECHANGE messages.
/// </summary>
/// <param name="handle">The object's handle.</param>
bool RequestNotifications(IntPtr handle) {
DEV_BROADCAST_DEVICEINTERFACE NotificationFilter;
ZeroMemory(&NotificationFilter, sizeof(NotificationFilter));
NotificationFilter.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
NotificationFilter.dbcc_size = sizeof(DEV_BROADCAST_DEVICEINTERFACE);
NotificationFilter.dbcc_reserved = 0;
NotificationFilter.dbcc_classguid = GUID_DEVINTERFACE_USB_DEVICE;
return RegisterDeviceNotificationUM((HANDLE)handle, &NotificationFilter, DEVICE_NOTIFY_WINDOW_HANDLE) != NULL;
}
/// <summary>
/// Defines the notification event.
/// </summary>
virtual event NotificationEventHandler^ NotificationEvent;
};
}
Then, in the 'receiver' (the object that subscribes to and consumes our NotificationEvent
), all you have to do is:
然后,在“接收者”(订阅和消费我们的对象NotificationEvent
)中,您所要做的就是:
void Receiver::SomeFunction(void)
{
USBComms::EventNotifier usb = gcnew USBComms::EventNotifier();
usb->NotificationEvent += gcnew USBComms::NotificationEventHandler(this, &Receiver::USBEvent);
}
void Receiver::USBEvent(Object^ sender, EventArgs^ e)
{
// Handle the event notification as appropriate.
}
回答by Michael Murphy
In Windows CE / Windows Mobile / SmartDevice projects, the standard Form
does not provide an override to the WndProc
method, but this can be accomplished by making a class based on Microsoft.WindowsCE.Forms.MessageWindow
, creating a constructor that takes a form, hold that form in a local variable so that a method on that form can be called whenever the message is detected. Here's a scaled down sample to illustrate. Hope this is helpful to someone in the CE / Windows Mobile world.
在 Windows CE / Windows Mobile / SmartDevice 项目中,该标准Form
不提供对该WndProc
方法的覆盖,但这可以通过创建一个基于 的类Microsoft.WindowsCE.Forms.MessageWindow
、创建一个采用表单的构造函数、将该表单保存在一个局部变量中来实现只要检测到消息,就可以调用该表单上的方法。这是一个按比例缩小的示例来说明。希望这对 CE / Windows Mobile 世界中的某些人有所帮助。
public class MsgWindow : Microsoft.WindowsCE.Forms.MessageWindow {
public const int WM_SER = 0x500;
public const int WM_SER_SCANDONE = WM_SER + 0;
frmMain msgform { get; set; }
public MsgWindow(frmMain msgform) {
this.msgform = msgform;
}
protected override void WndProc(ref Microsoft.WindowsCE.Forms.Message m) {
switch (m.Msg) {
case WM_SER_SCANDONE:
this.msgform.RespondToMessage(WM_SER_SCANDONE);
break;
default:
break;
}
base.WndProc(ref m);
}
}
public partial class frmMain : Form {
public frmMain() {
InitializeComponent();
}
public void RespondToMessage(int nMsg) {
try {
switch (nMsg) {
case MsgWindow.WM_SER_SCANDONE:
// do something here based on the message
break;
default:
break;
}
} catch (Exception ex) {
MessageBox.Show(string.Format("{0} - {1}", ex.Message, ex.ToString()), "RespondToMessage() Error", MessageBoxButtons.OK, MessageBoxIcon.Exclamation, MessageBoxDefaultButton.Button1);
// throw;
}
}
}