Java multithreading difference between lock and monitor

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In Java, a monitor and a lock are two mechanisms used to provide thread synchronization.

A monitor is a synchronization construct that provides exclusive access to a shared resource. In Java, monitors are implemented using the synchronized keyword. When a thread enters a synchronized block or method, it acquires the monitor associated with the object or class. The monitor ensures that only one thread at a time can execute the synchronized block or method. The monitor is released when the thread exits the synchronized block or method.

A lock is an object that provides a more flexible and powerful synchronization mechanism than a monitor. In Java, locks are implemented using the Lock interface and its implementation classes such as ReentrantLock. Unlike a monitor, a lock can be acquired and released by any thread, and it can also support various locking strategies such as fairness, interruptibility, and try-lock. A lock can also be associated with multiple condition variables, which can be used to signal and wait for specific events.

The main differences between a monitor and a lock in Java are:

  1. Ownership: A monitor is implicitly owned by the thread that enters a synchronized block or method, while a lock can be acquired and released by any thread.

  2. Flexibility: A lock provides a more flexible and powerful synchronization mechanism than a monitor, such as support for multiple conditions and various locking strategies.

  3. Performance: In general, locks are more efficient than monitors, especially in high-contention scenarios, because they allow for more fine-grained control over thread synchronization.

In summary, while both monitors and locks provide thread synchronization in Java, locks are more flexible and powerful than monitors, and they can offer better performance in certain scenarios. However, monitors are easier to use and understand, and they are suitable for many common synchronization tasks.