C# ICommand MVVM 实现
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ICommand MVVM implementation
提问by Carlo
So in this particular MVVM implementation I'm doing, I need several commands. I really got tired of implementing the ICommand classes one by one, so I came up with a solution, but I don't know how good it is, so the input of any WPF expert here will be greatly appreciated. And if you could provide a better solution, even better.
所以在我正在做的这个特定的 MVVM 实现中,我需要几个命令。我真的厌倦了一个一个地实现 ICommand 类,所以我想出了一个解决方案,但我不知道它有多好,所以在这里任何 WPF 专家的输入将不胜感激。如果你能提供更好的解决方案,那就更好了。
What I did is a single ICommand class and two delegates which take an object as a parameter, one delegate is void (for OnExecute), the other bool (for OnCanExecute). So in the constructor of my ICommand (which is called by the ViewModel class) I send the two methods, and on each ICommand method I invoke the delegates' methods.
我所做的是一个 ICommand 类和两个将对象作为参数的委托,一个委托是 void(对于 OnExecute),另一个是 bool(对于 OnCanExecute)。因此,在 ICommand 的构造函数(由 ViewModel 类调用)中,我发送了两个方法,并在每个 ICommand 方法上调用了委托的方法。
It works really good, but I'm not sure if this is a bad way to do it, or if there's a better way. Below is the complete code, any input will be greatly appreciated, even negative, but please be constructive.
它真的很好用,但我不确定这是否是一种糟糕的方法,或者是否有更好的方法。下面是完整的代码,任何输入将不胜感激,即使是负面的,但请建设性。
ViewModel:
视图模型:
public class TestViewModel : DependencyObject
{
public ICommand Command1 { get; set; }
public ICommand Command2 { get; set; }
public ICommand Command3 { get; set; }
public TestViewModel()
{
this.Command1 = new TestCommand(ExecuteCommand1, CanExecuteCommand1);
this.Command2 = new TestCommand(ExecuteCommand2, CanExecuteCommand2);
this.Command3 = new TestCommand(ExecuteCommand3, CanExecuteCommand3);
}
public bool CanExecuteCommand1(object parameter)
{
return true;
}
public void ExecuteCommand1(object parameter)
{
MessageBox.Show("Executing command 1");
}
public bool CanExecuteCommand2(object parameter)
{
return true;
}
public void ExecuteCommand2(object parameter)
{
MessageBox.Show("Executing command 2");
}
public bool CanExecuteCommand3(object parameter)
{
return true;
}
public void ExecuteCommand3(object parameter)
{
MessageBox.Show("Executing command 3");
}
}
ICommand:
指令:
public class TestCommand : ICommand
{
public delegate void ICommandOnExecute(object parameter);
public delegate bool ICommandOnCanExecute(object parameter);
private ICommandOnExecute _execute;
private ICommandOnCanExecute _canExecute;
public TestCommand(ICommandOnExecute onExecuteMethod, ICommandOnCanExecute onCanExecuteMethod)
{
_execute = onExecuteMethod;
_canExecute = onCanExecuteMethod;
}
#region ICommand Members
public event EventHandler CanExecuteChanged
{
add { CommandManager.RequerySuggested += value; }
remove { CommandManager.RequerySuggested -= value; }
}
public bool CanExecute(object parameter)
{
return _canExecute.Invoke(parameter);
}
public void Execute(object parameter)
{
_execute.Invoke(parameter);
}
#endregion
}
采纳答案by Jarrett Meyer
This is almost identical to how Karl Shifflet demonstrateda RelayCommand
, where Execute
fires a predetermined Action<T>
. A top-notch solution, if you ask me.
这几乎与Karl Shifflet 演示的相同RelayCommand
,其中Execute
发射预定Action<T>
。如果你问我,这是一个一流的解决方案。
public class RelayCommand : ICommand
{
private readonly Predicate<object> _canExecute;
private readonly Action<object> _execute;
public RelayCommand(Predicate<object> canExecute, Action<object> execute)
{
_canExecute = canExecute;
_execute = execute;
}
public event EventHandler CanExecuteChanged
{
add => CommandManager.RequerySuggested += value;
remove => CommandManager.RequerySuggested -= value;
}
public bool CanExecute(object parameter)
{
return _canExecute(parameter);
}
public void Execute(object parameter)
{
_execute(parameter);
}
}
This could then be used as...
然后这可以用作...
public class MyViewModel
{
private ICommand _doSomething;
public ICommand DoSomethingCommand
{
get
{
if (_doSomething == null)
{
_doSomething = new RelayCommand(
p => this.CanDoSomething,
p => this.DoSomeImportantMethod());
}
return _doSomething;
}
}
}
Read more:
Josh Smith (introducer of RelayCommand
): Patterns - WPF Apps With The MVVM Design Pattern
阅读更多:
Josh Smith(介绍人RelayCommand
):模式 - 使用 MVVM 设计模式的 WPF 应用程序
回答by Boris Treukhov
I've just created a little exampleshowing how to implement commands in convention over configuration style. However it requires Reflection.Emit() to be available. The supporting code may seem a little weird but once written it can be used many times.
我刚刚创建了一个小示例,展示了如何以约定方式实现命令而不是配置样式。但是它需要 Reflection.Emit() 可用。支持代码可能看起来有点奇怪,但是一旦编写它可以多次使用。
Teaser:
预告片:
public class SampleViewModel: BaseViewModelStub
{
public string Name { get; set; }
[UiCommand]
public void HelloWorld()
{
MessageBox.Show("Hello World!");
}
[UiCommand]
public void Print()
{
MessageBox.Show(String.Concat("Hello, ", Name, "!"), "SampleViewModel");
}
public bool CanPrint()
{
return !String.IsNullOrEmpty(Name);
}
}
}
}
UPDATE: now there seem to exist some libraries like http://www.codeproject.com/Articles/101881/Executing-Command-Logic-in-a-View-Modelthat solve the problem of ICommand boilerplate code.
更新:现在似乎存在一些库,如http://www.codeproject.com/Articles/101881/Executing-Command-Logic-in-a-View-Model解决了 ICommand 样板代码的问题。
回答by kurik
I have written this articleabout the ICommand interface.
The idea - creating a universal command that takes two delegates: one is called when ICommand.Execute (object param)
is invoked, the second checks the status of whether you can execute the command (ICommand.CanExecute (object param))
.
想法 - 创建一个需要两个委托的通用命令:一个在ICommand.Execute (object param)
被调用时调用,第二个检查是否可以执行命令的状态(ICommand.CanExecute (object param))
。
Requires the method to switching event CanExecuteChanged
. It is called from the user interface elements for switching the state CanExecute()
command.
需要切换事件的方法CanExecuteChanged
。它是从用户界面元素调用的,用于切换状态CanExecute()
命令。
public class ModelCommand : ICommand
{
#region Constructors
public ModelCommand(Action<object> execute)
: this(execute, null) { }
public ModelCommand(Action<object> execute, Predicate<object> canExecute)
{
_execute = execute;
_canExecute = canExecute;
}
#endregion
#region ICommand Members
public event EventHandler CanExecuteChanged;
public bool CanExecute(object parameter)
{
return _canExecute != null ? _canExecute(parameter) : true;
}
public void Execute(object parameter)
{
if (_execute != null)
_execute(parameter);
}
public void OnCanExecuteChanged()
{
CanExecuteChanged(this, EventArgs.Empty);
}
#endregion
private readonly Action<object> _execute = null;
private readonly Predicate<object> _canExecute = null;
}
回答by Hyman_tux
@Carlo I really like your implementation of this, but I wanted to share my version and how to use it in my ViewModel
@Carlo 我真的很喜欢你的实现,但我想分享我的版本以及如何在我的 ViewModel 中使用它
First implement ICommand
首先实现 ICommand
public class Command : ICommand
{
public delegate void ICommandOnExecute();
public delegate bool ICommandOnCanExecute();
private ICommandOnExecute _execute;
private ICommandOnCanExecute _canExecute;
public Command(ICommandOnExecute onExecuteMethod, ICommandOnCanExecute onCanExecuteMethod = null)
{
_execute = onExecuteMethod;
_canExecute = onCanExecuteMethod;
}
#region ICommand Members
public event EventHandler CanExecuteChanged
{
add { CommandManager.RequerySuggested += value; }
remove { CommandManager.RequerySuggested -= value; }
}
public bool CanExecute(object parameter)
{
return _canExecute?.Invoke() ?? true;
}
public void Execute(object parameter)
{
_execute?.Invoke();
}
#endregion
}
Notice I have removed the parameter from ICommandOnExecuteand ICommandOnCanExecuteand added a null to the constructor
注意我已经从ICommandOnExecute和ICommandOnCanExecute 中删除了参数,并在构造函数中添加了一个空值
Then to use in the ViewModel
然后在ViewModel中使用
public Command CommandToRun_WithCheck
{
get
{
return new Command(() =>
{
// Code to run
}, () =>
{
// Code to check to see if we can run
// Return true or false
});
}
}
public Command CommandToRun_NoCheck
{
get
{
return new Command(() =>
{
// Code to run
});
}
}
I just find this way cleaner as I don't need to assign variables and then instantiate, it all done in one go.
我只是觉得这种方式更干净,因为我不需要分配变量然后实例化,这一切都一次性完成。